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namespace | UnityToolbox |
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namespace | UnityToolbox.GameplayFeatures |
| This namespace contains all features which can be used to enhance the gameplay.
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namespace | UnityToolbox.GameplayFeatures.Items |
| The main namespace for item usage. All items are defined via the Item Manager Window found under the "UnityToolbox" dropdown. To use custome made items, create a new class inheriting ItemDefinition. The definition can now be selected within the window. All non static, public int, float, string, bool will define editable fields. Using the ItemDefinition as a variable in a seperate MonoBehaviour will present a selection field for all defined items. At runtime, the ItemManager is able to create item instances.
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