UnityToolbox
Brief documentation for all existing scripts.
 
Loading...
Searching...
No Matches
GamestateNodeData Class Reference

The gamestate node data which is used at runtime and to serialize the gamestate graph.

Public Attributes

int ID
 
string Name
 
bool IsActive
 
List< int > InputIDs
 
List< int > OutputIDs
 
VectorData Position
 

Member Data Documentation

◆ ID

int GamestateNodeData.ID

◆ InputIDs

List<int> GamestateNodeData.InputIDs

◆ IsActive

bool GamestateNodeData.IsActive

◆ Name

◆ OutputIDs

List<int> GamestateNodeData.OutputIDs

◆ Position

VectorData GamestateNodeData.Position