All scripts which are required for preference usage can be found here.
Classes | |
class | PlayerPrefKeys |
A collection of keys that can be used across projects. A keyword should be defined, which is added to the default key. See GetPrefereceKey. More... | |
class | ProjectPrefKeys |
A collection of keys that are used across the UnityToolbox with the ProjectPrefs. | |
class | ProjectPrefs |
Project preferences. Just like the PlayerPrefs but within the editor. These are stored within a created resource folder. More... | |