This namespace contains everything used for gamestates. All gamestates are defined via the Gamestate Manager Window found under the "UnityToolbox" dropdown.
|
namespace | Editor |
| This namespace contains everything used for gamestates on the editor side.
|
|
|
class | GamestateManager |
| This module manages all gamestates. The SaveGameManager is required for it to keep track of the players progress. More...
|
|
class | GamestateNodeData |
| The gamestate node data which is used at runtime and to serialize the gamestate graph. More...
|
|