This namespace contains everything used for gamestates. All gamestates are defined via the Gamestate Manager Window found under the "UnityToolbox" dropdown.
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| namespace | Editor |
| | This namespace contains everything used for gamestates on the editor side.
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| class | GamestateManager |
| | This module manages all gamestates. The SaveGameManager is required for it to keep track of the players progress. More...
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| class | GamestateNodeData |
| | The gamestate node data which is used at runtime and to serialize the gamestate graph. More...
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