UnityToolbox
Brief documentation for all existing scripts.
 
Loading...
Searching...
No Matches
TerrainGenerationLayeredAssetPlacement.cs File Reference

Classes

class  UnityToolbox.GameplayFeatures.ProceduralGeneration.Terrain.Layered.TerrainGenerationLayeredAssetPlacement
 The asset placement logic of the layered terrain mesh generator. Only useful within the TerrainGeneration class. More...
 

Namespaces

namespace  UnityToolbox
 
namespace  UnityToolbox.GameplayFeatures
 This namespace contains all features which can be used to enhance the gameplay.
 
namespace  UnityToolbox.GameplayFeatures.ProceduralGeneration
 This namespace contains everything used for procedural generation.
 
namespace  UnityToolbox.GameplayFeatures.ProceduralGeneration.Terrain
 This namespace contains all scripts used for procedural terrain generation.
 
namespace  UnityToolbox.GameplayFeatures.ProceduralGeneration.Terrain.Layered
 This namespace contains all scripts used for layered procedural terrain generation.
 

Typedefs

using Quaternion = UnityEngine.Quaternion
 
using Random = UnityEngine.Random
 
using Vector2 = UnityEngine.Vector2
 
using Vector3 = UnityEngine.Vector3
 

Typedef Documentation

◆ Quaternion

using Quaternion = UnityEngine.Quaternion

◆ Random

using Random = UnityEngine.Random

◆ Vector2

using Vector2 = UnityEngine.Vector2

◆ Vector3

using Vector3 = UnityEngine.Vector3