UnityToolbox
Brief documentation for all existing scripts.
 
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TerrainGenerationLayeredAssetDataHolder.cs File Reference

Classes

class  UnityToolbox.GameplayFeatures.ProceduralGeneration.Terrain.Layered.TerrainGenerationLayeredAssetDataHolder
 A simple MonoBehaviour which holds the data of an asset created on generation. More...
 

Namespaces

namespace  UnityToolbox
 
namespace  UnityToolbox.GameplayFeatures
 This namespace contains all features which can be used to enhance the gameplay.
 
namespace  UnityToolbox.GameplayFeatures.ProceduralGeneration
 This namespace contains everything used for procedural generation.
 
namespace  UnityToolbox.GameplayFeatures.ProceduralGeneration.Terrain
 This namespace contains all scripts used for procedural terrain generation.
 
namespace  UnityToolbox.GameplayFeatures.ProceduralGeneration.Terrain.Layered
 This namespace contains all scripts used for layered procedural terrain generation.