Classes | |
class | UnityToolbox.GameplayFeatures.AI.Boids.Boid2DBase |
An abstract boid implementation which listens to the three rules cohesion, separation and alignment. Additionally, object attraction and avoidance can be set. When implemented, additional checks can be added. Requires ColliderInfo to work. More... | |
Namespaces | |
namespace | UnityToolbox |
namespace | UnityToolbox.GameplayFeatures |
This namespace contains all features which can be used to enhance the gameplay. | |
namespace | UnityToolbox.GameplayFeatures.AI |
All AI related scripts. | |
namespace | UnityToolbox.GameplayFeatures.AI.Boids |
This namespace contains everything used for boids. (bird-oid objects/swarm intelligence) | |