All localisation related UI scripts can be found here. All localisations are defined via the Localisation Manager Window found under the "UnityToolbox" dropdown.
Namespaces | |
| namespace | Editor |
| All localisation related UI scripts can be found here. | |
Classes | |
| class | LocalisationException |
| struct | LocalisationID |
| An ID which is used to indentify and serialize localisation data. More... | |
| struct | LocalisationLanguage |
| The language which is used to indentify and serialize localisation data. More... | |
| struct | LocalisationScope |
| The scope which is used to indentify and serialize localisation data. More... | |
| class | LocalizedText |
| This script is placed on a Text component and swaps out the localisation in editor and runtime. More... | |
| class | Localizer |
| The heart of the localisation system. Every localisation, its serialisation and editing is managed here. More... | |