UnityToolbox
Brief documentation for all existing scripts.
 
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UnityToolbox.UI.Menus.Menu Class Reference

A script which is placed on a canvas to be recognized by the MenuManager.

Inheritance diagram for UnityToolbox.UI.Menus.Menu:

Public Member Functions

void Start ()
 

Properties

bool IsActive [get, set]
 

Events

Action< bool > OnActiveChanged
 

Member Function Documentation

◆ Start()

void UnityToolbox.UI.Menus.Menu.Start ( )

Property Documentation

◆ IsActive

Event Documentation

◆ OnActiveChanged

Action<bool> UnityToolbox.UI.Menus.Menu.OnActiveChanged